Week #9 update
All platform downloads (Windows, Linux and macOS) have been updated. There were two reasons for this; an issue with scoreboards that caused the game to crash and a couple of minor bugs that made some puzzles unsolvable.
A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!
Editor
- when using the adjust settings tool (pliers) the setting value no longer disappears when the bomb helper is drawn
- increased transparency of grid (CTRL/COMMAND+G) to be less obtrusive
- added transparency to object links
Game
- runners can no longer leap off a ladder into a monk - this matches the Original (Howie)
- Climb through walls quirk added
- fixed bug that prevented players from grabbing monkey bars (George)
- fixed bug that could cause wrong tile settings to be read when objects are dropped in front of exit doors
- fixed You can't use that here quirk not allowing bombs to be dropped on ladders when quirks mode is disabled (Howie)
General
- fixed bug in content manager that created invalid textures
- fixed bug that crashed the game when verifying scoreboard (Adam, Ali)
Bugs being worked on
- some keyboard bindings swapping automatically to other keys (Trevor)
- bomb timings don't match the Original (Trevor)
What I'll probably do next week
- input predication (web games)
- monk hump 'n bump improvements