Playing over the Internet

I've had a few questions recently about when online gameplay will actually be added. It's slowly being worked on but in the meantime, you can play using a VPN tunnelling service such as LogMeIn's Hamachi [https://www.vpn.net/]. When installing, make sure you…

Yo ho ho!

Merry Christmas! A big year for Lode Runner Online: The Mad Monks' Revenge rewrite! 2016 saw LAN gameplay, 4 runners, new game options to allow you to tweak how the game plays, and many inconsistences with the Original worked out. Special thanks (in alphabetical order) go to; * Adam * Ali…

Week #51 update

Welcome to the last weekly update post for 2016! Merry Christmas everyone! This project will be back in full swing at the start of 2017. There has been quite a bit of interest in getting this Lode Runner Online: The Mad Monks' Revenge to run on the Raspberry Pi…

Week #50 update

Special thanks to Howie Pelton for identifying a very tiny logic error relating to updating players. This caused players to use outdated positions when collecting items, drowning, teleport, falling, etc. Large portions of code for LAN games has been rewritten/tweaked to better support web games in the future. If…

Week #49 update

All game dialogs you see in the game are created when they are needed (lazy loaded). Creating dialogs from scratch is quite a time consuming process and making simple changes get confusing when looking at paragraphs of code. I wrote a simple program to visually create dialogs and export them…

December update now ready!

The main focus of the December build was LAN games. The goal is to use the same code for both LAN and web games so making sure LAN games is as best as it can be is a must. Bandwidth usage has been cut by over 50%, plus, overall complexity…

Week #48 update

Not a great deal is left to go on the project. This week I've been slowly going through my TODO list and also playing the game. This might come as a surprise to some but I don't actually play Lode Runner all that much. The December…

Week #47 update

Like the last couple of weeks, most of my time was spent playing LAN games over the Internet with my brother. The rest was spent taking care of some bugs. The next monthly update - December's - will be uploaded on December 1st (Australian time). Usually monthly updates…