Week #25 and #26 update

What I've done this week## Welcome to another bumper two weeks worth of updates! What is the reason for this combined weekly post? The same as the last one really; a week with reduced development time and travelling. Fear not though, loads and loads did get done -…

Cut/copy/paste - now with flipping

Selecting regions and cut/copy/paste are basic features in the Lode Runner Online: The Mad Monks' Revenge puzzle editor and thanks to a complete rewrite, they just got better! Are you a dedicated puzzle maker who spends hours tinkering away? Do you like to make symmetrical puzzles? Say…

Bumper update coming this weekend

Where is week #25 update? Again, I've decided to go bananas and do a double update this coming weekend (Sunday, the 28th of June) with weeks 25 and 26, plus a new build to try out for all platforms. I went to Newcastle to visit my brother again…

Week #24 update

What I've done this week## This week was rather light on. All my time was spent on AI with some time squeezed out for fixing some bugs and adding some small extras. The monk AI is not done yet, sadly. My latest attempt is rather really good, unfortunately,…

Week #22 and #23 update

What I've done this week## This week is another bumper [https://www.quarkrobot.com/tag/bumper-update/] update. Over 25 minor bug fixes and some major improvements to the monks. A dozen more bugs were repoted by my chief tester, Lavi, but these were already fixed since the last…

Next update this weekend

Where is week #22 update? I've decided to go bananas and do a double update this coming weekend (Sunday, the 7th of June) with weeks 22 and 23, plus a new build to try out for all platforms. I know, outrageous isn't it? What you can…

Week #21 update

What I've done this week## This week was spent fixing bugs that my testers found and working on monk AI. Not much done on the AI and I'm tossing up whether to start from scratch on it. The other main thing done this week was reworking…

Same, but different #5

Here are the latest round of changes I've made to the original [https://www.quarkrobot.com/tag/things-ive-changed/]. Like all previous changes, these are only cosmetic and finish off what seems incomplete in the original. ATTENTION DIEHARD FANS! Do you agree with these changes? Pop me an email…