Mad Monks' Revenge: Release 19.7.30

Release notes for build 19.7.30. This build contains gameplay fixes, new features, and general improvements.

Want to chat about this project? Find friends to play online with? Report a bug? Join our Discord channel! https://discord.me/madmonksrevenge

A name in parentheses and in bold is the finder of the bug/quirk. Thanks to all, we appreciate your time and support.

New

  • you can now edit GamepadCursorSpeed property in your config file
  • regenerating bombs now show in puzzle schematics (this does not match the Original, but makes more sense) (ChaosUnown)
  • new regenerating bomb added from Lode Runner 3-D and Xbox Lode Runner
Regenerating bomb from Lode Runner 3-D and XBLA

These bombs work much the same as a normal regenerating bomb with one major difference: after collecting it won't re-spawn into the puzzle until it is either detonated or the runner carrying it dies.

Fixes

  • fixed bug that did not refresh tabs in the Options Screen (Zera)
  • fixed bug that could cause the game to crash when connecting a gamepad while the Options Screen was open (Zera)
  • gamepad start button now toggles pause state and back button shows the menu during gameplay (Zera)
  • ORIGINAL and CHAMPION puzzle groups that ship with the game now have Quirks off and Classic on by default (Jeffrey)
  • runners did not auto-run off a monk the same as the Original game
  • fixed runners dying when running off a monk into a blasted/phazed brick (Zera)
  • fixed incorrect colour palette for Dark World (Discord Community)
  • fixed Editor accepting mouse scroll input when the Parts Bin was visible
  • fixed monks not choosing a free entry door and queuing at another (Jeffrey)
  • improvements to regenerating bomb system
  • monks can now drop treasure while holding a hand-over-hand bar - this matches the Original game
  • runner can no longer collect bombs or treasure if being killed - this matches the Original game (treasure can still be collected if re-spawning in 2P+ games)

Known Issues

  • monks merge/get stuck when crossing on/off ladders
  • full-screen does not work correctly on macOS
  • full-screen with stretch-to-fit option does not work correctly with 4K displays