Release notes for build 19.04.22 (April 2019). This build contains gameplay fixes, new features, and general improvements.
Want to chat about this project? Find friends to play online with? Report a bug? Join our Discord channel! https://discord.me/madmonksrevenge
A name in parentheses and in bold is the finder of the bug/quirk. Thanks to all, we appreciate your time and support.
New
- added Floating rocks quirk to Quirks Mode (ChaosUnown)
- bonus ending cutscene will only play after credits has been watched (if you click or press a key to skip, you won't get it)
- updated puzzle schematics to include the liquid and phaze icons from the PowerPC Mac edition of MMR (ChaosUnown, spex)
Updated puzzle schematics
Fixes
- fixed regenerating bomb timing not matching the Original game - special thanks to spex and to the Discord community
- fixed bug that could crash the game when attempting to open corrupted puzzles
- clicking the mouse outside the game window during cutscenes no longer skips ahead
- fixed blasted bricks waiting to restore when a monk was below it
- fixed jumping to a puzzle (CTRL/CMD + G or clicking on puzzle number in HUD) not going to selected puzzle
- fixed runners dying from bomb blasts while escaping through an exit door (ChaosUnown)
- fixed start lives option not working when starting a new game (Tim)
- fixed file dialog not being able to differentiate between a file and folder of the same name (Tim)
- fixed monks not dropping gold when falling into a blasted brick when an exit ladder is above the hole (ChaosUnown/Tim)
- fixed monks not dropping gold when falling vertically into a blasted brick (ChaosUnown/Tim)
- fixed monks not dropping gold when climbing ladders (human controlled)
- fixed runners not being able to set up snares on a ladder above an empty brick (Sarah)
- fixed monks treating phaze exit bricks incorrectly (Tim)
- fixed runners not idling facing front after running when standing on a monk (spex)
- fixed Flying Lode Runner quirk not matching the Original game (spex)
- monk hit test range when eating a runner tweaked to better match the Original (increased by 5%) (ChaosUnown)
Known Issues
- monks merge/get stuck when crossing on/off ladders