Release notes for build 22.11. This build updates game libraries and fixes some minor bugs. You can download the build here (Windows, macOS, Linux).
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A name in parentheses and in bold is the finder of the bug/quirk. Thanks to all, we appreciate your time and support.
New
- FNA updated to latest release
- game speed shortcuts will now adjust speed when inside the Options Dialog (Tim)
Fixes
- StretchFullScreen defaults to true when running on Steam Deck (MysticalOS, Mr107, Tim,)
- fixed incorrect colour palette on animated items (gold, jackhammer, gas gun, etc) after playing the ending cutscene (xTrogwaRx)
Known issues
- under specific scenarios, monks can merge together (How, Discord)
- monks jitter when no runner is available to chase (hiding, unreachable, etc) (Jim, How)
- runners don't move correctly when standing on a monk (Jim, How)
- transferring puzzle sets in online games causes the lobby to quit on macOS and Linux