MMR Update #1
Release notes for January 2019 (build 19.01.17). This build contains gameplay fixes, new features, and general improvements.
Want to chat about this project? Find friends to play online with? Report a bug? Join our Discord channel! https://discord.me/madmonksrevenge
A name in parentheses and in bold is the finder of the bug/quirk. Thanks to all, I really do appreciate your time and support. Cheers!
New
- updated FNA to latest build
- PRESAGE folder containing bonus puzzles renamed to Lode Runner and only contains puzzle sets from various Lode Runner releases
- bonus puzzles will only get extracted once on first launch of the game;
- you can now delete this content if you don't want it
- toggle
FirstRun
in your config file if you'd like it to be unpacked again (existing content won't be overwritten)
- easier to organize your content: you can now create/delete/rename/copy folders in-game via the File Dialog
- you can only create a folder when saving a game/puzzle
- support added to import Lode Runner: Legacy levels and convert them to puzzles;
- open any .bytes level as you would a normal puzzle via the Editor
- custom levels and WorkShop levels can be converted
- XL levels will be split over 4 puzzles
Level by okajimania
Above level opened in MMR
Easier to organize your puzzles and saves
Fixes
- fixed dock/menu issue when toggling between windowed and full-screen on macOS (Discord Community)
- fixed bug that stopped runners using a pick-axe on the top row of a puzzle (Tim)
- players did not climb ladders on the bottom row the same as the Original (Walter)
- fixed bug that caused players to have negative lives (Tim)
- fixed bug that caused players to not grab a ladder correctly when above a blasted brick (How)
- fixed bug that caused players to fall into a closing blasted brick with a monk being crushed (How)
- 1P and 2P puzzles for MMR in the PRESAGE folder where not the correct puzzles (How)
- exit melody did not play for 2P+ local games
- fixed textbox control allowing users to double-click text when cursor was not inside control
- fixed bug that prevented a user from navigating back out of folders in the File Dialog
- added missing tooltips for ok/cancel button in the File Dialog
Misc
- changes to scoreboard handling will mean the loss of your scores, sorry
- removed 'TAB' key support from UI dialogs
- for those making their own auto-update scripts, you can use http://mmr.quarkrobot.com/downloads to get the current build and platform links (JSON format)
Known Issues
- collecting all treasure from a puzzle does not always open the exit doors
- monks merge/get stuck when crossing on/off ladders
- game does not scale well when running in a window