Monk only teleports

A few months back Lavi, a build tester, suggested the idea of a monk only teleport. Monks can of course use any teleport - including those of Jake and Wes - but before now, didn't have their own. The idea behind the teleport is to allow you to…

CD soundtrack

Some of you may have noticed that the the original, studio recorded, CD audio does not come with this rewrite of Lode Runner Online: The Mad Monks' Revenge. The CD audio is available as a DLC (which you can get via the downloads page [https://mmr.quarkrobot.com/manual/…

Week #41 update

Monk AI got some much needed attention this week. One of the main ongoing issues is multiple monks merging with eachother causing an odd visual or monks to get frozen. A lot of these have no been fixed. Time was spent on LAN gaming too which at this rate, should…

Week #40 update

Most of week #40 was spent making headway into my TO-DO list. I've been doing this for three weeks now and I'd say around 90% has now been done which I'm happy with. I'm not very creative so it take me quite…

Windows 10 support

UPDATE: changes in the Windows 10 Anniversary Update [https://www.quarkrobot.com/windows-10-anniversary-update/] Many would know that loading and/or saving puzzles and games with Lode Runner Online: The Mad Monks' Revenge under Windows 7 and 8 was problematic. A fellow Presage Lode Runner fan has instructions on how…

Random puzzle generator

I like creating puzzles in Lode Runner Online: The Mad Monks' Revenge. The problem is that I'm not very creative and it takes me a very long time to come up with a good puzzle. The same goes for any game, the last map I made for…

September update now ready!

September has been one of the busiest months yet on Lode Runner - this month alone has seen 70+ fixes, updates and enhancements. Head on over to the downloads page [https://www.quarkrobot.com/downloads/] to get the September edition of Lode Runner: The Mad Monks' Rewrite. Usually there…

Week #39 update

This week was spent adding save game support and fixing some of the issues that have been hanging around for a while. Unfortunately, I've hit a dead-end with the original save game format. It is clearly encrypted and will have to stay that way. In its place I&…