Week #33 update

What I've done this week## Quite a lot of time was spent analyzing the save game format of the original Lode Runner Online: The Mad Monks' Revenge with little success. Unfortunately, the format is not as straight-forward as Lode Runner 2 [http://en.wikipedia.org/wiki/Lode_…

Using an Xbox One controller in OSX

We added gamepad support to The Mad Monks' Rewrite a month or so back and since I only have an Xbox One controller, that's what I used to test with. Under Windows, all works as expected but OSX doesn't recognise the controller which is a…

Week #32 update

What I've done this week## I didn't do a great deal this week. Fear not, I did achieve quite a lot, just nothing visual to show. The original font loading has now been fully replaced with a font made using BMP Font Generator [http://www.angelcode.…

Week #31 update

What I've done this week## Not a lot was done this with week on paper. Mainly play testing and some time-consuming tasks. I also upgraded my Windows 8.1 Z1 machine to Windows 10 which ate some of the day away. The July update is now available. Please…

July update now ready!

Head on over to the downloads page [https://www.quarkrobot.com/downloads/] to get the July edition of Lode Runner: The Mad Monks' Rewrite. If you find anything at all that is wrong with the game so far, please get in touch with me. In July alone, over 20…

Week #30 update

What I've done this week## Week 30 introduced some AI improvements for the monks, plus some new additions for gamepad support and non-English language support. Of course, some bugs were fixed along the way. I think a lot of the issues that pop up with this rewrite of…

How to make proper coloured GIF

Some keen-eyed observers may have noticed that quite a lot of the old GIF animations are a little blurry. And quite large - some up to 300kb. The same goes for the videos I put up on YouTube [https://www.youtube.com/channel/UCMcEt3bD2uiUnbAIg1-RUVQ]. I can't do anything…

Week #29 update

What I've done this week## Quite a few minor bugs fixed this week and one major bug: monks teleporting to the left side of the screen. If you're using a recent build, you'll just get a crash with the "Uh-oh" message. This…