Week #22 update

One of the most requested features is for more runners. Two more were added a while back but were removed (I wasn't really ready to put them properly). Jane Peril (Jake's wife) and Digmo (presumably Wes' squash partner) are now back and fully working! They&…

Week #21 update

I'm happy with the amount of work done this week on the project. I've not had as much time as usual free and the remainder of what I spent was updating the post-game credits movie, which you can read a detailed post on here [https://www.…

Week #20 update

Not a great deal was done this week due to internet issues. This also means I haven't been able to check my emails so apologies for not getting back to anyone. I'll be working my way through them over the next few days. Good news though,…

Week #19 update

I'm happy to report that about 90% of my time on Lode Runner Online: The Mad Monks' Rewrite/Revenge was spent entirely on LAN games! Non-networking areas of the project included some general bug fixes and updates to the scoring system. A name in parenthesis and in…

Week #18 update

I finally started work on LAN gaming! This has been on my TODO list for several weeks. A few months if you press me about it. Progress has been quite quick which I'm pleased about. The downloads have been updated for the April build. It includes most of…

Week #17 update

The editor doesn't get much done apart from little tweaks since it was the first area of the project I started on. All functionality of the original is present and has been for over a year now. New features and enhancements this week allow for greater speed when…

Week #16 update

Not a massive amount done this week on Lode Runner Online: The Mad Monks' Revenge/Rewrite due to my brother coming to visit. Watch Game of Thrones season 5 on Blu-ray and playing StarCraft: Brood War does not leave a lot of time. The April build will be up…

Week #15 update

This week was focused on improving some accuracy issues against the original Lode Runner Online: The Mad Monks' Revenge, fixing some bugs and adding some extra features to the game. I also found some time to get back into network gameplay which was nice since it has been long…