Week #14 update

A new feature - exit phase - was added to the game this week. These blocks are taken from the Xbox version. You can read about exit phase blocks here [https://www.quarkrobot.com/new-feature-exit-phase/]. Exit phase are one-time phase - they either phase in or out once when all…

Week #13 update

A few things discovered with the March build [https://www.quarkrobot.com/march-2016-update-now-ready/] have been fixed and the downloads all updated. These bugs (marked with an asterisk) greatly affected performance and in some cases, rendered the gameplay impossible. If you downloaded the March build the day it was released, you&…

Week #12 update

Happy Easter! If you enter full-screen mode (ALT+ENTER), depending on your display you should get some pillar boxes down the side and possibly some letter boxes. The background is now scaled and will fill the entire screen. Not a ground-breaking feature but I think it adds a nice little…

Week #11 update

I'd like to say a big thanks to Jeffrey this week for helping me get the music playing correctly. I've made numerous attempts to match the Original and all haven't really been acceptable. Jeffrey kindly answered my emails and helped get the audio to…

Week #10 update

The new content manager has unfortunately put me back quite a bit. No work on LAN or music mods have been made as yet but quite a few little bits and pieces still got done. If you're new to this blog or this project and haven't…

Week #9 update

I'd like to say that I spent hours playing Leandro's excellent puzzle pack titled Mad Monks' TRUE Revenge but that would be quite a bit of a porky. The project has only been playable as of late Friday due to the major changes to the…

Week #8 update

Some of my time was spent look into the bug with monks disappearing and reappearing when moving the game window or toggling full-screen. I've found the problem but can't work out how to fix it. FNA uses the SDL_WINDOW_FULLSCREEN flag to toggle full-screen but…

Week #7 update

Networking is still well underway. I'm not sure if I will be able to finish it properly before the end-of-month build. I'll try to pull my finger out but I don't want to put a build out that isn't up to scratch.…