Week #10 update

The new content manager has unfortunately put me back quite a bit. No work on LAN or music mods have been made as yet but quite a few little bits and pieces still got done. If you're new to this blog or this project and haven't…

Week #9 update

I'd like to say that I spent hours playing Leandro's excellent puzzle pack titled Mad Monks' TRUE Revenge but that would be quite a bit of a porky. The project has only been playable as of late Friday due to the major changes to the…

Week #8 update

Some of my time was spent look into the bug with monks disappearing and reappearing when moving the game window or toggling full-screen. I've found the problem but can't work out how to fix it. FNA uses the SDL_WINDOW_FULLSCREEN flag to toggle full-screen but…

Week #7 update

Networking is still well underway. I'm not sure if I will be able to finish it properly before the end-of-month build. I'll try to pull my finger out but I don't want to put a build out that isn't up to scratch.…

Week #6 update

User interface enhancements and LAN gaming overhaul was the focus for this week. Networking is coming along nicely and I expect to be finished for the end of the month update. A name in parenthesis and in bold is the finder of the bug/quirk. Thanks to all, I really…

Week #5 update

A lot of little fixes were made to the Lode Runner Online: The Mad Monks' Revenge rewrite project this week. LAN gaming also got a little work done. I hope to have this done for the February update at the end of the month. You'll notice that…

Week #4 update

What I've done this week## Multiplayer improvements such as an extra two runners (Jane Peril and Digmo) and a lobby system has been pushed back until next update. It requires far more time than needed to get working correctly. This will be the main focus for the February…

Week #3 update

What I've done this week## Multiplayer gaming for LAN has been the main work for this week, finishing off all the odds and ends on my to-do list. The new lobby system is also in the works and is very far along. Unfortunately, I don't think…